Marcus Millfield
Senior Member
From their help page:Does anyone know where Soundiron stand?
From their help page:Does anyone know where Soundiron stand?
This thread is definitely not "ready for the grave". I do care a lot when I make a purchase about this matter. I am not an impulse buyer: I only buy what I can resell, even if I do not end up reselling the vast majoritu of what I buy. Exception: if something is so cheap that I do not care (for example, I bought Anthology from 8DIO for 40EUR or something like that).I'm aware this thread is old and probably ready for the grave, but is anyone willing to shed a light on why there is a disconnect between the larger developers explanations of "behind the scenes", and the reality of what we're seeing in the broader sample library market?
I based that comment on the fact that it has mostly gone months or years between posts, with some of them saying that a new and updated thread should be started (maybe there is one, I have no idea), and the information available here seems rather sparse, making me think that this thread has one foot in the grave already, and we're only doing light CPR at the momentThis thread is definitely not "ready for the grave".
As you have every right to do. But to me, choosing sample libraries are very different than choosing your milk or your bread. Or what supermarket you go to. I've never owned a sample library where I've thought "already have that". Sure, all the string libraries have legatos and pizzicatos and whatnot, but none of them sound the same. If they did, they would probably be DOA. If you gave me two glasses of milk I've been drinking forever, I couldn't guarantee I could tell the difference. Not even if I could point out if one was better than the other. Put up a blind test with CSS vs SSS vs CineStrings vs Century Strings, I bet I could describe and name them after a few notesI do this because I think it is really unfair that most developers do not allow resale, and I am not interested in supporting their business model (and there are lots of developers to choose from anyway).
I was hoping for a more specific answer to the points I brought up. It seems a bit too easy to me to just discard everything they say and maybe even boycott them. I don't think that's in my best interest, nor fair to any developerAs to why the "disconnect" that you mention: the reason is that we customers allow them to get away with it, which IMO we shouldn´t. And the amount of digital goods that we buy and use is only going to increase, so I think we should care.
If I was paying the typical subscription fees for just 6 companies I would not have been able to purchase well over 9/10ths of what I've placed in my arsenal. I feel like a car mechanics shop, with tools that usually are tucked away. One day a customer comes in and I can barely remember if I have the specific part or solution for that car. But If I was tied to those 6 brands then that customer would also be tied to only certain mechanics - who might also be constrained in their skills and experience. Subscription models are forcing round pegs to re-design themselves into squarer and squarer holes.Not sure I agree. If you add up all the plugins and instruments I have, it would add up to 100’s of companies I’m paying each month. Now let’s say I could get that down to my favorite 30 companies, say averaging $20/month, that’s $7200 a year. Not terrible, but every year, as long as I want my sessions to work.
Right now I own them all for as long as I want, no extra money involved. Maybe I’ve spent that much in the last couple of years (or a little more). But I’m done. I’ve got enough to write for years.
Now for those starting out who want to test the waters, and are unwilling to wait for sales (or have a big gig lined up) perfectly understandable that a monthly fee would work. I just can’t see doing it across so many companies for years and years. East West, Spitfire, Project Sam, Cinesamples, Performance samples, Fluffy Audio,.... Did we mention plugins? Slate, Fab Filter, Sound Toys, Waves, Kush Audio, .... It would force you to stick to less companies or pay outragous montly fees. Yet I find many companies who are great at one thing (or one area) and not great at others (or they don’t offer every product needed).
I’d hate to see my monthly bill. More than all my other expenses combined... and I live in Los Angeles!
Their Komplete products, the ones that were made and sold through NI and not in a campaign partnershit are transferrable, which is what I assume the mentioned comment is referring to. Whenever NI is doing a campaign, it usually very clear that they are doing a spotlight campaign related to NKS-supported stuff and not a co-op partnership release of a product. On the NI website it says clearly, under the FAQ for non-transferrable licenses, that one of the non-transferrable licenses are: ""Heavyocity* (usually not, but products partnered with Native Instruments are transferable via NI support)"
This is not right. I bought NOVO in 2017 via the NI website, more exactly the registration code for NOVO. When I asked NI if I can resell/trasnfer this license to somebody else they send me to Heaviocity and their they say: NO, you can not transf
So here I'm sitting with software worth 500€, don't use it because to complex en not able to sell it at half the price to somebody who can use it.
Capitalism@work.
Whatever I buy, a bike, a PC, clothes, a toothbrush, a cd, socks, a car,... I can choose to resell it or give it away.Their Komplete products, the ones that were made and sold through NI and not in a campaign partnershit are transferrable, which is what I assume the mentioned comment is referring to. Whenever NI is doing a campaign, it usually very clear that they are doing a spotlight campaign related to NKS-supported stuff and not a co-op partnership release of a product. On the NI website it says clearly, under the FAQ for non-transferrable licenses, that one of the non-transferrable licenses are: "
Your product is a third party product – transfers are handled by our partners
If you want to remove a third-party license from your NI account or transfer it to another user, you have to contact the manufacturer of the library directly. Most manufacturers make the deregistration themselves. If you are referred to Native Instruments, please obtain a written approval from the manufacturer (as pdf-document). We need this document to legitimize the release of the license of a third-party product."
(https://support.native-instruments....-Transfer-Why-Is-My-Product-Not-Transferable-)
And as you said, Heavyocity does not do license transfers for their products. I think even if you bought one of the originally NI/Heavyocity co-op releases from the Heavocity website, like Damage and Evolve, you would still not be able to transfer them as they are part of the Heavyocity no-transfer-license at that point. I think there's more at work than just cynical capitalism. Licensing isn't free, and comes with huge risks that unfortunately a lot of developers that don't have access or funds to licensing systems have experienced. Obviously any company is ultimately interested in making money, but I think we should refrain from speculating in intentions that we know nothing of. I know that's not what you said directly, but capitalism itself isn't the problem here. In fact, if not for capitalism, most developers wouldn't even exist.
There are companies that do license transfers for free, others ask a fee. So in your logic they have another kind of licencing because it does not seem licensing costs them that much as the companies that do not allow license transfers. And that's the whole point you keep on missing.The only part I can sort of agree with you here, is that there has to be greed involved on the part of those that have invented a licensing system, and it costs crazy amounts for a developer to even consider using that solution. The only solution is that someone invents an affordable licensing system, but of course those that do or has done so would naturally just charge more because they can.
I get the point that there seem to be inconsistencies in how some developers can afford while others can't. I pointed out the same confusion in an earlier comment. Some of them can afford automatic systems, some of them can't. Some of them actually doesn't care, or say that they "trust" their customers (which basically means they can afford the potential losses). NI have been doing the licensing stuff in-house for ages, so for everything they do themselves, they can afford at this point to have it all free. Keep in mind they are one of, if not the, largest plugin and sample library developer in the world at the moment (especially after partnership with iZotope and Plugin Alliance). Not only that, but everything that will be registered in Kontakt with serials, goes through NI licensing, and it's not free. It's the reason why most Kontakt instrument developers simply don't have license transfers at all, as they have absolutely no security other than your word on compliance with the EULA and some form of watermarked files to ensure you're not distributing the files, which anyone that owns full Kontakt can use without any licensing, keys, serials or anything, without ever being caught. Even those that can afford NI licensing for the most part, will have smaller libraries that are not NI registered because the price of admission is ultimately not worth it. Soniccouture probably deals with this manually, which means a person has to look at the ticket and manually do the transfer, hence the fee. iLok also sells their service, which means fees all around. There are a lot of in-house low-key licensing systems, that are easily cracked. Some even the big players used in the beginning, but have since moved to iLok or similar. Those that have licensing, but not license transfers, I'm not entirely sure about the details of the arrangements with NI, but I would guess that it doesn't go through the normal NI automatic proceedings, and that they don't see the long term benefit of setting up such a system.There are companies that do license transfers for free, others ask a fee. So in your logic they have another kind of licencing because it does not seem licensing costs them that much as the companies that do not allow license transfers. And that's the whole point you keep on missing.
But ok, it's me that is to stupid to understand why NI doesn't ask money for a license transfer, Soniccouture asks a 25€ fee and Heaviocity and others don't allow licensetransfers. It's all about the expensive licensing developpers have to pay...