Hello, I was finishing my orchestral template (finally) but I stumbled upon the realization that I actually need to up the VEPro plugin's Buffer Size to not have cracks in the audio when many tracks are playing at the same time. I'm using VEPro 6.5 (latest version before 7).
My question is as follows: I have already finished up setting up all my Negative Track Delays for each track so they sound ''on the grid''. If I change the Buffer of VEPro's plugin, it says it adds a bit more latency (as expected), but does that mean that I also have to add the difference in latency to the Negative Track Delay in all my MIDI tracks? For example, if one more VEPro buffer adds 5ms, does that mean I have to add 5ms to all my current Negative Track Delays? Or is it compensated automatically by the DAW (Cubase 13 in my case)?
Another thing: the latency reported by VEPro in the plug-in UI is added to the latency reported by the DAW itself? Or that's the total final latency because it already took the DAW's latency into account?
Maybe @Ben knows?
My question is as follows: I have already finished up setting up all my Negative Track Delays for each track so they sound ''on the grid''. If I change the Buffer of VEPro's plugin, it says it adds a bit more latency (as expected), but does that mean that I also have to add the difference in latency to the Negative Track Delay in all my MIDI tracks? For example, if one more VEPro buffer adds 5ms, does that mean I have to add 5ms to all my current Negative Track Delays? Or is it compensated automatically by the DAW (Cubase 13 in my case)?
Another thing: the latency reported by VEPro in the plug-in UI is added to the latency reported by the DAW itself? Or that's the total final latency because it already took the DAW's latency into account?
Maybe @Ben knows?