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Reverb is stupid

What a cool idea! Proximity looks like it's no longer supported. Is there any other plugin that does what this does? I'm on Apple Silicon and am pretty sure this is not native)
Perhaps...

 
Fantastic! And there is a free edition just for music-making.

Yes, but I much prefer the regular, non-music version. It allows more extreme settings.
 
What a cool idea! Proximity looks like it's no longer supported. Is there any other plugin that does what this does? I'm on Apple Silicon and am pretty sure this is not native)
I use "Proximity" with an M1 Apple Silicon. Installs and works just fine. The good thing about it is that it does EQ, reflections, stereo width, gain and delay all with one knob. I think that the "Air" plugin mentioned only does EQ. Not particularly useful.
 
I use "Proximity" with an M1 Apple Silicon. Installs and works just fine. The good thing about it is that it does EQ, reflections, stereo width, gain and delay all with one knob. I think that the "Air" plugin mentioned only does EQ. Not particularly useful.
Sweet! I didn’t have a good idea of how all this worked, but I just read apples support document and it makes more sense. definitely getting this.

Joël, would be great if you could incorporate something like this into PanBox!
 
Noeticus,

The version of SPAT as sold by FLUX: isn't free, no. It's actually quite expensive. But the same, or similar, IRCAM technology is apparently also available in free software. Don’t know much about that though, as I have the FLUX:: version. In an earlier SPAT-related thread however, all the details about, and links to, the free alternative were posted.
Also be aware that the version demoed in that video above is an older version of SPAT. The current one — and, sadly, the only one that FLUX:: sells and supports — is called SPAT Revolution which is even much more powerful, but also much, much, much more unwieldy to work with.

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This interests me, and I looking into it a bit more... The free software from IRCAM is a large set of MAX/MSP objects which you would have to program yourself into a usable form and would require expertise in programming MAX, as well as buying the MAX app itself.

For a ready made system that is more affordable than the FLUX:: software, Ableton sells a package of SPAT that consists of 3 plugins that load only into their DAW (Live) based on their Max for Live technology. The price on that is $89 for stereo, and there is also a multichannel version.
 
Sweet! I didn’t have a good idea of how all this worked, but I just read apples support document and it makes more sense. definitely getting this.

Joël, would be great if you could incorporate something like this into PanBox!
Yeah for me the closest is achieved with slight filtering and SP2016 in terms of clean depth nowdays.

I kinda want to create a depth knob at some point that ''just works'' but i'm going to need to learn more stuff before I can do that haha.

What's 100% sure is that you need a filter at the input to reduce the highest frequencies, then some kind of early reflections and diffusion, they just have to be done properly.

I think it would need to be its own plugin.
 
A transient designer can be sensationally effective to help suggest distance. Here’s a little video (quickly made) showing the effect that the Sonnox Oxford TransMod has on the perceived distance of a dry, close-up drumloop. By doing nothing more than decreasing the strength of the transients, these drums can — without the use of any reverb — be effortlessly pushed back quite some distance or, when increasing the transients, brought considerably closer. (Works with most other instruments too, but for demonstration purposes, transient-rich drums and/or percussion illustrate the effect most clearly)

If you then bring in a reverb (and an EQ to attenuate the highs, plus maybe a good panner for left-right positioning), there’s very little that can’t be done with regard to placing an instrument anywhere you like in your mix.

Ircam SPAT — it was inevitable that I would bring this up — has all these tools built in: transient processing (position-dependent and fully controllable), roll-off of the highs (again: position-dependent and fully controllable) plus dozens of other parameters to control width, projection, orientation, absorption, immersion, imaging, diffusion, etc.
It’s the closest thing to Joël’s “100% Magical Reverb Wet” in existence. SPAT is not a reverb, it’s a virtual space (of whatever size and character you need it to be) in which you place your source sounds. Like a real room, it has no dry/wet slider, it’s always 100% wet.

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This video isn’t available anymore but I’m curious to hear this, any chance you can share it again?
 
Clickbait titles are necessary evils.

Great job on the video, an interesting study of Reverb.

Keep up the good work!
 
The video lists using both a multi-band compressor to shave the transients and EQ to attenuate the highs. This is likely a naive question, but could you use a single dynamic EQ to do this as well, or would it not be as effective?
 
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