What's new

Out Now | Ethera Gold Atlantis 3

Hi everyone,

A reminder for anyone who is yet to purchase Atlantis 3 and is considering it, the 20% intro discount for Atlantis 3 is ending today! The full price will go up from $111.95 to $139.95.

The $50 upgrade price for previous Atlantis owners will remain available after the intro discount ends.

Any questions feel free to ask here :)

Best,
Zero-G
 
Going to drop this Atlantis III example here. I'll preface it by saying that I am a total beginner and this is my first short and simple piece that I have actually tried to "complete," but I had a lot of fun doing it!

This library is just truly inspiring! I used (likely improperly!) the Elven True Legato, Valhalla True Legato and Elven Sustains backed up by some frame drums from Elements CR.

Other libraries include Pigments, Hollywood Fantasy Orchestra, Albion Tundra, Cineperc, and HY Intimate Textures/Damage 2.

Thanks for the great work, Stefano and singers!

 
Going to drop this Atlantis III example here. I'll preface it by saying that I am a total beginner and this is my first short and simple piece that I have actually tried to "complete," but I had a lot of fun doing it!

This library is just truly inspiring! I used (likely improperly!) the Elven True Legato, Valhalla True Legato and Elven Sustains backed up by some frame drums from Elements CR.

Other libraries include Pigments, Hollywood Fantasy Orchestra, Albion Tundra, Cineperc, and HY Intimate Textures/Damage 2.

Thanks for the great work, Stefano and singers!


Thank you for sharing.

You've started WELL! Keep it up!!!
 
Finally had the chance to take this puppy for a spin today and wow, the new patches sound awesome! And there's surely more than enough content for one lifetime.

One small thing: some of the legato patches (e.g. Heroic True Legato) seem trigger legato transitions if a key outside of playable range is pressed. For example if C2 is pressed, non-overlapping notes still play the legato transition and it is also impossible to play a same note consecutively. This makes makes it bit tricky to use expression maps in Cubase. IIRC the legato patches in Sahara and Prometheus behave the same way.
 
Finally had the chance to take this puppy for a spin today and wow, the new patches sound awesome! And there's surely more than enough content for one lifetime.

One small thing: some of the legato patches (e.g. Heroic True Legato) seem trigger legato transitions if a key outside of playable range is pressed. For example if C2 is pressed, non-overlapping notes still play the legato transition and it is also impossible to play a same note consecutively. This makes makes it bit tricky to use expression maps in Cubase. IIRC the legato patches in Sahara and Prometheus behave the same way.
i just got this library also and had the same problem, you can use expression maps but you have to turn off "latch mode" then everything works as expected
 
Finally had the chance to take this puppy for a spin today and wow, the new patches sound awesome! And there's surely more than enough content for one lifetime.

One small thing: some of the legato patches (e.g. Heroic True Legato) seem trigger legato transitions if a key outside of playable range is pressed. For example if C2 is pressed, non-overlapping notes still play the legato transition and it is also impossible to play a same note consecutively. This makes makes it bit tricky to use expression maps in Cubase. IIRC the legato patches in Sahara and Prometheus behave the same way.
Hello and Thank you very much!


About the expression map,

Keep in mind that:

I have never released a compatibility statement with the expression map.

Honestly My articulations were not designed to be used in this way.

Anyway like Rat say:

you can use expression maps ,

you have to turn off "latch mode".

Cheers
 
I finally had a little time to explore the update. I really quite like the new singers that have been added. Overall, the new singers exhibit the same high quality that distinguishes all the Ethera voices. These voices remain remarkable achievements, very controllable, and the pricing remains very affordable. And it's nice to have these new vocal characters available. For singing vowel legato, there isn't a better library out there.

I know Stefano doesn't see the point, but I still wish it was easier to get these voices to sing syllables and that a wider variety of consonant starts to syllables were available. Unless I'm missing something, the phoneme builder isn't any further along than it was in the original release of Atlantis (I still use the special version he put together of that which allows direct access to the individual syllables—that capability hasn't been included in the various updates); and though there are now some other ways to get the singers to sing syllables none of them are particularly simple, especially if you want to control to some extent which syllable is being sung. (I'm not looking for a word builder here. Nonsense is fine. I just want the impression of singing words, of being able to break up the vowels by articulating them with consonants. And I like to control the consonants because those are useful in creating musical patterns in their own right. I also know it is possible to create this functionality because there's at least one library with solo singers from another developer that manages it with maybe twenty syllables, which is sufficient so long as the consonant starts of the syllables are sufficiently varied.)

In any case, though I wanted to make my plug again for syllables, I also wanted to note the fine achievement of this library in its own terms.
 
I finally had a little time to explore the update. I really quite like the new singers that have been added. Overall, the new singers exhibit the same high quality that distinguishes all the Ethera voices. These voices remain remarkable achievements, very controllable, and the pricing remains very affordable. And it's nice to have these new vocal characters available. For singing vowel legato, there isn't a better library out there.

I know Stefano doesn't see the point, but I still wish it was easier to get these voices to sing syllables and that a wider variety of consonant starts to syllables were available. Unless I'm missing something, the phoneme builder isn't any further along than it was in the original release of Atlantis (I still use the special version he put together of that which allows direct access to the individual syllables—that capability hasn't been included in the various updates); and though there are now some other ways to get the singers to sing syllables none of them are particularly simple, especially if you want to control to some extent which syllable is being sung. (I'm not looking for a word builder here. Nonsense is fine. I just want the impression of singing words, of being able to break up the vowels by articulating them with consonants. And I like to control the consonants because those are useful in creating musical patterns in their own right. I also know it is possible to create this functionality because there's at least one library with solo singers from another developer that manages it with maybe twenty syllables, which is sufficient so long as the consonant starts of the syllables are sufficiently varied.)

In any case, though I wanted to make my plug again for syllables, I also wanted to note the fine achievement of this library in its own terms.
Dear, you know how I feel.

It's pointless to continue with this story.

I've added the Syllable True Legato, have you tried it? It sounds very good and is easy to use.

The Phrase Builders work very well and are easy to use if you set them up as I explain and as I have developed them.

Then, if you want them to do things they weren't originally designed for, that's another matter.

This library has a lot of content, is not just only a phrase builder.

Then,

If you want a super flexible syllable builder with the same sound quality that Atlantis 3 offers in terms of legato, as I've already explained, I could do it, but be prepared to pay at least 300 euros :)

Because perhaps you have no idea of the work it requires in terms of recording. If it already takes months to do what I've done, I'll let you imagine.

As I've explained to you in a library of solo vocals, what interests me is quality and expressivity

If generating syllables and having a lot of control means having low-quality /fake sound, that's not what I'm interested in doing.
 
Last edited:
Dear, you know how I feel.

It's pointless to continue with this story.

I've added the Syllable True Legato, have you tried it? It sounds very good and is easy to use.

The Phrase Builders work very well and are easy to use if you set them up as I explain and as I have developed them.

Then, if you want them to do things they weren't originally designed for, that's another matter.

This library has a lot of content, is not just only a phrase builder.

Then,

If you want a super flexible syllable builder with the same sound quality that Atlantis 3 offers in terms of legato, as I've already explained, I could do it, but be prepared to pay at least 300 euros :)

Because perhaps you have no idea of the work it requires in terms of recording. If it already takes months to do what I've done, I'll let you imagine.

As I've explained to you in a library of solo vocals, what interests me is quality and expressivity

If generating syllables and having a lot of control means having low-quality /fake sound, that's not what I'm interested in doing.
Yes, I've tried the new versions. They are nice, as everything you do is, but still most limited and as far as I can tell I can’t control the order of syllables for the new syllable legato and the syllables are only sort of selectable in the "07 syllables 100 KS" (the phrase is selectable but that only gets you the leading consonant; btw this patch doesn't seem covered in the manuals—I looked at all three versions of the manual—and I can't figure out what the "offset" is meant to do in this case).

I like the phoneme builder, especially the version you adapted to allow access to the individual syllables in the first version of Atlantis, but you didn't include that functionality in subsequent versions and do not seem to have pursued the idea much further, such as adding much in terms of syllables to it (it looks like it now has 14 phrases compared to the 13 phrases in the first Atlantis). The similar patch "33. syllables poly" for instance could also use the ability to jump to whatever starting syllable one wants and by having more difference in starting consonants—I mean three of eight start with the ah vowel and another starts with oo, and one thing this library has plenty of is vowel starts. I'd say much the same thing with the various chant builders.

The various vocal phrases patches from the library might be used for this sort of thing I have in mind, but the mechanics are a bit mysterious, as offset 2 isn't lining up correctly at least as I understand how it should work. It doesn't seem to jump to the start point set in the viewing window for offset 2 but to some arbitrary point in the sample, maybe what the scripting thinks is a good point to connect to the two phrases? I don't know, but I find it makes it very hard to work with because I'm never sure where I'm going to land in the second sample (though the connections between the phrases generally sound very good).

The Elven poly chants are quite fun, sound good, and are fluid, you can change starting syllables and there are a variety of syllables starting the phrases, but there are only six phrases in the instrument. The poly chants carried over from Atlantis 2 are also vowel dominated (especially Polyphonic Chants 120).

The main thing I would like is more variety of leading consonants to the phrases you use for builders and control over selection of the syllables rather than having to accept what the library happens to throw up or pass through a set sequence.

I understand this is not your priority. But I still find a lack of variety and control over consonants the biggest limitation to your instruments.
 
Yes, I've tried the new versions. They are nice, as everything you do is, but still most limited and as far as I can tell I can’t control the order of syllables for the new syllable legato and the syllables are only sort of selectable in the "07 syllables 100 KS" (the phrase is selectable but that only gets you the leading consonant; btw this patch doesn't seem covered in the manuals—I looked at all three versions of the manual—and I can't figure out what the "offset" is meant to do in this case).

I like the phoneme builder, especially the version you adapted to allow access to the individual syllables in the first version of Atlantis, but you didn't include that functionality in subsequent versions and do not seem to have pursued the idea much further, such as adding much in terms of syllables to it (it looks like it now has 14 phrases compared to the 13 phrases in the first Atlantis). The similar patch "33. syllables poly" for instance could also use the ability to jump to whatever starting syllable one wants and by having more difference in starting consonants—I mean three of eight start with the ah vowel and another starts with oo, and one thing this library has plenty of is vowel starts. I'd say much the same thing with the various chant builders.

The various vocal phrases patches from the library might be used for this sort of thing I have in mind, but the mechanics are a bit mysterious, as offset 2 isn't lining up correctly at least as I understand how it should work. It doesn't seem to jump to the start point set in the viewing window for offset 2 but to some arbitrary point in the sample, maybe what the scripting thinks is a good point to connect to the two phrases? I don't know, but I find it makes it very hard to work with because I'm never sure where I'm going to land in the second sample (though the connections between the phrases generally sound very good).

The Elven poly chants are quite fun, sound good, and are fluid, you can change starting syllables and there are a variety of syllables starting the phrases, but there are only six phrases in the instrument. The poly chants carried over from Atlantis 2 are also vowel dominated (especially Polyphonic Chants 120).

The main thing I would like is more variety of leading consonants to the phrases you use for builders and control over selection of the syllables rather than having to accept what the library happens to throw up or pass through a set sequence.

I understand this is not your priority. But I still find a lack of variety and control over consonants the biggest limitation to your instruments.
mmm
07 syllables 100 KS
it is not the Syllables True Legato, I'm talking of the TRUE LEGATO Syllables, not a phrase builder.




Anyway, I Understand your point of view..

BUT

We will continue to have different points of view :)

You continue to consider it a syllable builder, while I continue to consider it a Phrase builder. In other words, a way to PLAY polyphonically and with a connection of phrases.

This allows for great realism. You don't have to connect the various STEPS; you have to PLAY EVERY STEP until the phrase is finished, and only then do you change the step. Very simple.

And I continue to believe that you haven't quite understood how to use them; you should really take a close look at my tutorials , and what I can do with that phrase builder ( Atlantis and Prometheus)

I created that phrase builder to have GREAT Sound quality and instant inspiring sound: To create THIS kind of things:







And for this , is the best approach.

Additionally, you are focusing again , in my opinion, just a bit to much on a marginal aspect that is not the core of the library but ONE of the aspects.


Greetings
 
Last edited:
it is not the Syllables True Legato, I'm talking of the TRUE LEGATO Syllables, not a phrase builder.
Yes, I tried that the syllables true legato too, as I mentioned in the previous post. You can’t control which syllable will appear as far as I can tell. You only know that some syllable will appear.

I do think I understand what you are aiming to do with your instruments. But your methodology works very well for some things and not well at all for others. That’s not really the issue though because all instruments will have limitations and as you note if you try to be too ambitious the cost can quickly spiral out of hand. So I am also not complaining that your instruments are limited.

But I continue to think your instruments can work for many more things without a lot of additional work. It would take some planning: you need to attend to things like assuring that the phrase and syllable starts are more varied, or for something like the true legato syllables that the user can select the syllable that will be rendered, because though I do not care about building intelligible words and sentences I do care about sounds and, yes, even being able to craft effective vocal phrases that sound as if words are being sung, but not for sense and meaning but for musically effective patterns of sound. The aim is really not so different, snippets of random text designated more or less by the instrument versus snippets of random text where I can have some measure of control over selecting which syllables get sung. Your builder already has much of this capability and you already scripted a version that allowed keyswitch access to the individual phrases in the phoneme builder for Atlantis 1. The only problem with the phoneme builder in that version was that it needed more varied starts to the phrases included in the builder. The true legato syllables is also most promising. It just needs some ability to select which syllable might appear. It would also be nice if more voices had these kinds of patches, which personally I find more useful than the included vocal phrases.

But it truly might be that I haven’t fully grasped how the phrases might be turned to my needs.

With that in mind I would also like to know how the phrases are supposed to work because they don’t work the way the manual describes, at least as I read the manual. In particular the second phrase does not in fact start at the start point set with offset 2 if the instrument is set to legato and the midi overlaps. The connection between phrases generally sounds good, that much is true, but it does not start in the second phrase where I’ve marked the start with the offset knob, often not even close, so I’m mystified about what’s supposed to happen. And it’s hard to go about constructing effective phrases when you aren’t at all sure what the tool is doing.
 
You know, everyone has their own vision.

I have mine. If you were to make a library, you would do it your way.

You know, I usually listen to everyone, and over time, I've managed to improve this series incredibly, listening to all the users.

However, there are things I can do, others I can't do, or don't want to do, for various reasons.

Then forgive me, do you create libraries? I think no, so how can you predict how much work something can involve? It's a bit presumptuous, don't you think?

I keep telling you certain things, and you keep saying others; you and I will never reach a common vision. :)

You want to control everything, while I want things that sound good, are credible, inspire me, and allow me to do things you've heard before – things that are professional and part of my everyday work as a composer and sound designer.

So honestly, I don't see all these limitations, if you undestand How to use it , and WHY I have created it.

Did you watch the videos above? I don't think so.

I created these Phrase Builders to achieve what I explained above. They provide realistic, immediate, polyphonic chants that allow you to create harmonies and melodies quickly with great sound results.

If we have a concept of a library as a game, spending time tinkering and having fun building all sorts of syllables, well, that doesn't represent my vision of a sample library, so outhere there are better developers with that vision.

My idea of library is: great sound, fast result, and great ispiration.

As for how to use the builders, I've created numerous tutorials. It's also explained quite well in the video walkthrough.

I'll share with you again a tutorial I made for Atlantis 2, which is still relevant, especially since there are now alternatives with keyswitches.




This is with Prometheus that it is still valid for that. :



So Please, check this videos as well.


I would also like to remind you that this library allows you to do many things, not just this. Fortunately, I have the pleasure of hearing the Ethera series all over the place.

So, if it's used worldwide by many composers, including professionals, it's evident that some limitations are tolerable, as every library has its limits.

With you, my dear, there's a risk of always talking about the phrase builder :) which, as mentioned, has its limitations like all the libraries of the market,

but

when used in the right way for which I created it, it allows for very interesting and high-quality sound results.

Have a Good Day!

Cheers
 
Last edited:
You know, everyone has their own vision.

I have mine. If you were to make a library, you would do it your way.

You know, I usually listen to everyone, and over time, I've managed to improve this series incredibly, listening to all the users.

However, there are things I can do, others I can't do, or don't want to do, for various reasons.

Then forgive me, do you create libraries? I think no, so how can you predict how much work something can involve? It's a bit presumptuous, don't you think?

I keep telling you certain things, and you keep saying others; you and I will never reach a common vision. :)

You want to control everything, while I want things that sound good, are credible, inspire me, and allow me to do things you've heard before – things that are professional and part of my everyday work as a composer and sound designer.

So honestly, I don't see all these limitations, if you undestand How to use it , and WHY I have created it.

Did you watch the videos above? I don't think so.

I created these Phrase Builders to achieve what I explained above. They provide realistic, immediate, polyphonic chants that allow you to create harmonies and melodies quickly with great sound results.

If we have a concept of a library as a game, spending time tinkering and having fun building all sorts of syllables, well, that doesn't represent my vision of a sample library, so outhere there are better developers with that vision.

My idea of library is: great sound, fast result, and great ispiration.

As for how to use the builders, I've created numerous tutorials. It's also explained quite well in the video walkthrough.

I'll share with you again a tutorial I made for Atlantis 2, which is still relevant, especially since there are now alternatives with keyswitches.




This is with Prometheus that it is still valid for that. :



So Please, check this videos as well.


I would also like to remind you that this library allows you to do many things, not just this. Fortunately, I have the pleasure of hearing the Ethera series all over the place.

So, if it's used worldwide by many composers, including professionals, it's evident that some limitations are tolerable, as every library has its limits.

With you, my dear, there's a risk of always talking about the phrase builder :) which, as mentioned, has its limitations like all the libraries of the market,

but

when used in the right way for which I created it, it allows for very interesting and high-quality sound results.

Have a Good Day!

Cheers

Stefano,
I am actually blown away by how much more content you included in Atlantis 3.
And the price is seriously incredible value!!!
We all would love more and more features, but I agree with your approach.
The current state of sample technology has limits.
Adding these requested features might not only come at a cost of quality,
they would also come at a cost to "playability". I love how easy it is to just load up a patch,
play, and it sounds great! Keep doing what you are doing. I don't think there are any other solo vocal libraries that even come close to what you have created.
 
I have in fact watched those videos. I understand how the various builders work. I know I can move forward and backward among the phrases with the key switches or the sustain pedal. But that still requires me to select a particular order for the phrases ahead of time, and the number of slots is limited, rather than being able to move quickly among them and to whichever one I want using key switches.

I don't understand how the vocal phrase libraries themselves are supposed work with the two offsets. If you have a video that details that functionality, it would be great if you pointed me in the direction. In any event, I have said repeatedly that your libraries do much that is useful. I understand and appreciate the functionality you have built into them. I certainly don't find them subpar in any respect even if they come with particular limitations. (That is no criticism: All libraries come with limitations.)

But I will just say that I'm not the only one who has asked for a somewhat different approach to syllables especially from your libraries over the years. And I continue to think these are not difficult additions, since in at least one case you already did the scripting (and seem to have managed it in a few hours given how quickly you were able to provide it), and other cases require just selecting a more varied set of phrases to record. Yes, it would cost more now to remedy the latter, since presumably you don't have appropriate recordings to draw from, but it wouldn't be any more costly if in the planning stage you thought about what phrases would give wider variety, and maybe starting three of eight available phrases with an ah vowel wasn't such great planning from the standpoint of variety even if doubtless you had your reasons for selecting what you did.

It's also not a game to want to be able to have more control over the syllables. It's the very essence of a certain musicality. Wanting some control over what a library gives me rather than simply taking what it arbitrarily throws at me as is the case with the syllables in the true legato syllables patch—well, that's the difference between composing with samples and playing back and responding to the predetermined order of a recorded loop, if I can be blunt about it. I like loops as well as anyone and am not adverse to them—so that's not the criticism here—but there's a place for them and for moving beyond them. As a composer, you know that perfectly well.

Of course it is your library to make and do what you want to with. And if you want to make the library just for yourself and let others use it as they can, that's certainly your prerogative. That's never been in doubt. But I'll continue to think that with just a bit of understanding of how others might want to work with it, the library could be so much more.
 
Stefano,
I am actually blown away by how much more content you included in Atlantis 3.
And the price is seriously incredible value!!!
We all would love more and more features, but I agree with your approach.
The current state of sample technology has limits.
Adding these requested features might not only come at a cost of quality,
they would also come at a cost to "playability". I love how easy it is to just load up a patch,
play, and it sounds great! Keep doing what you are doing. I don't think there are any other solo vocal libraries that even come close to what you have created.
Yes, exactly. You see, my background comes from over 10 years in the field of media music and sound design.

I worked for 15 years as an internal sound designer and composer for FOX. Every day, I had to produce music for trailers and TV series, sound design, and mixing.

So, I've always looked to sample libraries for help in achieving this.

In other words, I aimed for excellent results, meaning that what I create can be broadcast, go to the cinema, or be transmitted without anyone (including directors) noticing that I used a sample library. When I started this developer experience, I tried to create my libraries with this need in mind. For me, the primary importance lies in the results, speed, and, of course, flexibility.

Now, when I created these builders for the Ethera series, I was looking for a way to have the expressiveness of vocal phrases (or close to it) while being able to play melodies and harmonies without the limitations of vocal phrases. Of course, I didn't want to use true legato since that would have required an extensive number of recordings. If it takes two weeks for a single articulation (e.g., AH) to create true legato, imagine the effort required for a builder ( and where we have A LOT of True legato ) , but the problem is not only this for me...

Not to mention the difficulty in maintaining vocal consistency among all these samples. The more you record, the more challenging it becomes. A solo voice is not a choir. A choir has a less defined sound, and many artifacts are more tolerable. But not in a solo voice.

So, these builders I created are designed for this purpose: to have an expressive chant with phonemes that produce credible results in various styles, allowing you to create Nordic, ethereal, Celtic chants simply by playing a chord and connecting the notes.

Once the phrase is complete, you switch to the next step. That's the idea. I didn't want to create a builder to construct phonemes; that's a different and very challenging task to maintain such high quality that it doesn't sound fake. With a choir, as I mentioned, it can be done because the artifact is less noticeable.

I believe I have succeeded because in the demos you hear, those chants are very credible. If you didn't know it was a sample library, they could be mistaken for authentic folk chants with some tribal language.

This was my goal. Of course, this concept must be understood, along with its limitations. If you persist in wanting something else... well, my friends..It's not its purpose.

Let me take the example of "OCEANIA" by Performance Samples.

I like it because I don't have to spend time constructing anything. I play, do my part in epic choirs, and I'm done. Fantastic!
 
Last edited:
I have in fact watched those videos. I understand how the various builders work. I know I can move forward and backward among the phrases with the key switches or the sustain pedal. But that still requires me to select a particular order for the phrases ahead of time, and the number of slots is limited, rather than being able to move quickly among them and to whichever one I want using key switches.


Please, Watch my tutorials I did a lot of examples.

Anyway...

I try to explain it in the simplest way possible because perhaps you're making things more complicated.

Each STEP contains a Phrase , Right?

For example: VA-RA-TU-DE.

When you play this phrase, you'll feel a FLOW, a rhythm.

If you play following this rhythm, even in a polyphonic manner, and create legato connections between the notes, these syllables will be joined together like a sung flow.

All of this without changing the STEP.

When the phase is completed, and you'll easily notice when it is, then you can decide whether to repeat the same STEP with the same phrase or change to another STEP containing a different phrase.

This is the concept.

YOU SHOULD NOT change the STEP before the phrase is completed.

You should not connect 2 STEPs, you must connect the internal phrasing of each step using the legato when you play until the phrase is completed. THEN and only THEN, you change the step.

Each step contains a different phrase.

When one phrase is finished, you move to the next step.

Each step doesn't contain syllables that need to be put together. This is the part that perhaps isn't clear to you yet.

Each STEP contains a PHRASE with 3, 4, 8 syllables, each with a specific rhythm and phrasing. The connection is created internally within each step, not between different STEPs.

The STEPs are like a kind of articulation, to choose different phrasings and not repeat the same one continuously.

In fact, as you'll see, there are also the KEYSWITCH versions of that chants , for those who prefer to select articulations directly with a specific keyswitch, with all the articulations/phrases mapped on a specific keyswitch!
So if you like it, you can use this way, without using the STEP/BUILDER version.


So, you will play a harmony following the metric of VA-RA-TU-DE. With each syllable, you could change the chord or note, connecting the notes.

This allows the VA-RA-TU-DE phrasing to be sung with a harmony or melody, while still respecting the internal timing. If the notes are 1/4 in duration, you'd change notes or chords every 4. Or if each syllable lasts for 1/2, you make changes every 1/2, and so on.

By listening to the phrasing and understanding its metric, it becomes rather natural to follow it.

Like in the Viking chants of Prometheus, as I show in the video tutorial.


So, yes, there are limitations.

You can't mix the syllables as you wish.

However, you can use different STEPs (articulations), that contain a phrase with syllables.

As I mentioned, I wanted to have a high-quality way (especially if you don't stray too far from the original BPM) to play polyphonic chants.

That was the idea, and when used in this way, it works very well.
 
Last edited:
Of course it is your library to make and do what you want to with. And if you want to make the library just for yourself and let others use it as they can, that's certainly your prerogative. That's never been in doubt. But I'll continue to think that with just a bit of understanding of how others might want to work with it, the library could be so much more.
Why are you posting many long posts to challenge his view when the developer already told you politely and many times that he has a different vision than yours about his products?
 
Top Bottom