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Does anyone here make video games?

I don't do songwriting and composing professionally anymore (I stopped about 10 years ago). These days, I just do music for personal fulfillment. But this isn't to say I'm not open to future opportunities. I've been focusing on writing novels in the last ten years, and getting established as a novelist is my main priority. I'm working on some new music that I might pitch to some record companies down the line, but I'm not very serious about it--just something that will happen naturally if I think the stuff I'm doing has a chance in today's market.
Writing novels? Interesting man! A world I have no idea about (in terms of writing)! May it be as creatively fulfilling as the undying need to write music! :)
Wish you all the best and Happy Christmas! :)
 
Writing novels? Interesting man! A world I have no idea about (in terms of writing)! May it be as creatively fulfilling as the undying need to write music! :)
Wish you all the best and Happy Christmas! :)
Writing fiction for me is more fulfilling than any other creative passion I have. The main reasons are that it allows me to express things that cannot be done in other mediums, and/or don't require a massive budget, rely on a team of specialists to create, or need to deal with endless technical troubleshooting. But music will always be my other main passion. I thought I was done with being a musician 10 years ago when I decided to stop pursuing it as a career, and a few years ago I had sold most of my gear when a financial disaster happened. But that desire to create music came back just a couple of years after and I started buying gear again, and this year, I decided to fully immerse myself back into making music just for my own fulfillment. If it leads to paid work, I won't say no, but I'm not going to let the business side get in the way of my love of making music again like before.

BTW, since this thread is about making video games, I also have game projects I'd like to pursue in the future, but they are much more traditional games--namely text-based choose-your-own-adventure styled games that are all about storytelling and don't rely on gameplay mechanics.

Happy Christmas to you and everyone else too!
 
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So I've been working round the clock for months to finish my MFA in video game audio and music and I have FINALLY finished it 2 days ago. For my MFA final major project, I decided to learn how to make a video game and submit that (instead of using a pre prepared University project that I wouldn't own the rights to at the end of study etc). Its been an insane amount of working getting to this point but I am absolutely loving learning so much about game development and gonna be working on my game, JonoWORLD for at least another year or so (depends on many things like if I can afford to live whilst doing it and how big the ambition gets - its already more ambitious than I had planned for a 1 man band haha).

Anyway, if anyone is interested, here's a screen record of JonoWORLD (flaws an all) work in progress so far! :)

 
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Not sure if this would be of any interest to anyone but I filmed a follow up video to my video game JonoWORLD and talk about various audio and sound design I created for it so far. "Hoooolllly shiiiit"
😂


 
I thought I'd start learning Unreal Engine 5 and I am loving it so far. Think I'm gonna rebuild my game in UE5 instead of making it in Unity. Its an exciting yet depressing thought as I have to learn so much to recreate what I've done so far but I think it will be worth it. UE5 is just awesome.

Here's me having some fun learning how to build a desert environment.

Guess there's going to be Peyote in JONOWORLD then 😂

 
I thought I'd start learning Unreal Engine 5 and I am loving it so far. Think I'm gonna rebuild my game in UE5 instead of making it in Unity. Its an exciting yet depressing thought as I have to learn so much to recreate what I've done so far but I think it will be worth it. UE5 is just awesome.

Here's me having some fun learning how to build a desert environment.

Guess there's going to be Peyote in JONOWORLD then 😂


First of all, I noticed you've been posting less on VI:C, I hope you're doing well!

What's your main reason to switch to UE5? I don't have any meaningful hands-on experience with Unreal, just some general impression of it being less flexible overall but more solid and powerful for the genres it serves well. But I've used Unity for a fair bit a couple years ago, and I'm aware of its seemingly uncertain future tech-wise, gross corporate missmanagement, plethora of issues with performance, bugs, package manager headaches, stability etc.. I'm still thinking about coming back to gamedev at some point (not soon) and at the moment I'm still leaning towards Unity because I know it so much better and I greatly prefer C# over C++ or blueprints. Also I'm going for a retro look, not realistic modern graphics.
Curious what drives you towards UE5 or away from Unity.
 
First of all, I noticed you've been posting less on VI:C, I hope you're doing well!
Hey man, you are right. I haven't been posting here much anymore. Honestly, I've just been so busy and its nothing against this forum. I'm just been exploring different things and recently had a couple of people reach out to me asking if I would like to be in band with them. I never thought I'd be in a band again and the singer said (against my hesitation) "Why not just turn up, make some noise and see how it feels?"

So I did and I love it. Made me remember why I love music in the first place. Utterly needed! :)
So being in a band is one reason 😂

As for game development stuff... I'm just an amateur, man. All this stuff is the same as music tech. What reverb? What samples? Do what the fuck you want! I'm so not qualified to give to you a decent answer regarding Unity and Unreal. Both are great. Its like asking about Cubase or Pro Tools. The answer is Nuendo. Shit. The poor English boy got drunk 😂
 
Been itching to work on my videogame for months, so tonight I decided to pack my bags and make a little trip to JonoWORLD. A bit more very work in progress creating an area in Bearback Mountain that will involve puzzles and masses of violence to progress to the next part of the story. :laugh:

 
nice work bonojono! looking sick.

I have been plugging away on unreal for my game. Learning AI at the moment haha.
I love UE5 so much man. I have decided to continue making my first game in Hnity just because I have got so many systems working that it would make me feel suicidal starting from scratch without making something first. Also, until I build a new beast PC, that can handle the merits of UE5, I came to the conclusion for a first game GFX don’t really matter. I’m still learning UE5 (in the middle of doing a course making a puzzle game) as I plan on moving to it but not till I’ve got a 4090 😂
 
I love UE5 so much man. I have decided to continue making my first game in Hnity just because I have got so many systems working that it would make me feel suicidal starting from scratch without making something first. Also, until I build a new beast PC, that can handle the merits of UE5, I came to the conclusion for a first game GFX don’t really matter. I’m still learning UE5 (in the middle of doing a course making a puzzle game) as I plan on moving to it but not till I’ve got a 4090 😂
Yeah I moved from unity to unreal and unreal is a lot better for me. So many great systems built in. I am just using blueprints at the moment. It's crazy how quickly you can get things working in it.

There's a system called Narrative 3 on the store that I have my eye on.
 
Heh, I daresay you put just the right amount of bloodsplatter in
It’s also attenuated with distance, 3D positioning and filtered so it reacts according to position and gets brighter/duller depending on where the blood splashes fall to the position of the player. Might as well make JonoWORLD realistic 😂
 
So I finally made the first move to building a powerful PC. Just bought an Nvidia 3090 gfx card and so stoked about it. Unfortunately I'll have to wait a couple of months before I can build the rest of the new PC (going to buy an i9 13900k CPU) but for a laugh I thought I'd see if the 3090 could work in my old PC paired with a 2600k and old pcie.

So I just filmed a bit of this and before, I couldn't even walk about in this environment I'm in the middle of making. :)

 
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What GPU did you have before?
I put a 1080 Ti in this old Machine last year as a stop gap gfx card just to be able to learn this stuff. The 3090 is awesome... and now every other component in my computer is even worse in context to it :laugh:
 
So the stuff currently going on with Unity (for those not familiar, they've changed their licensing model in a way that has angered their entire userbase) reminds me of that time in the recent past when Waves tried to go subscription-only.
 
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