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Apple Vision Pro (VR/AR) announced at WWDC 23

For me, I would love it to be able to travel around the world without leaving my living room. It would need to add smellovision and weather - okay, maybe not actual rain and snow, but a little wind, heat/cold, something like that. I would probably pay $3500 for that. Because there is no way I am climbing Mount Everest, but it would be nice to pretend.
Depending on your desire to really try and get that experience now, there's an app on the Quest called Wander that lets you "walk" every path travelled by Google Street View, in 3D. I used it to take trips down memory lane of places I've been before, and if you can accept the limitations of the current tech it can be quite a trip.
 
Depending on your desire to really try and get that experience now, there's an app on the Quest called Wander that lets you "walk" every path travelled by Google Street View, in 3D. I used it to take trips down memory lane of places I've been before, and if you can accept the limitations of the current tech it can be quite a trip.
I've long been thinking, what if somehow everything you see and hear gets recorded for you to play back any time later? Like a kind of advanced photo album you could look in with nostalgia when you're 51 like I am :)

Lots of possible issues with something like that (privacy, security etc.) but just a thought !
 
I've long been thinking, what if somehow everything you see and hear gets recorded for you to play back any time later? Like a kind of advanced photo album you could look in with nostalgia when you're 51 like I am :)

Lots of possible issues with something like that (privacy, security etc.) but just a thought !
There is a black mirror episode about this.
 
I watched that Black Mirror episode again last night, with AVP thoughts in my mind. Yikes.

In other news I've seen several of the VR youtubers wetting their virtual pants with excitement that the headset "changes the sound of whatever audio is playing to match the virtual environment" (i.e. echo when in the mountains) and I'm thinking, bro, it's just a convolution reverb, no big deal :emoji_joy:
 
I still haven't gotten around to demoing this thing yet, but I have now read and watched a bunch of reviews and youtube videos showing it in use, and I've pretty much convinced myself that I see an AVP in my future. Not this first gen, as I don't wish to pay the early adopter fee, but one of the future versions will be mine.
 
As cool as it looks. It's still VR and not true AR. The specs aren't much above the VR set that I have already. It's fun to have those virtual displays and I use it from time to time, but still the entire image is coming from screens, which feels different from the real thing and causes strain on your eyes after an hour. I wonder if these can mitigate that well enough.

All in all it's a good development though
 
As cool as it looks. It's still VR and not true AR. The specs aren't much above the VR set that I have already. It's fun to have those virtual displays and I use it from time to time, but still the entire image is coming from screens, which feels different from the real thing and causes strain on your eyes after an hour. I wonder if these can mitigate that well enough.

All in all it's a good development though
It's still AR - digital overlaid on the real world - regardless of whether that's coming from pass-through cameras or transparent displays. There are certainly modes on the Vision Pro that I'd classify as VR, such as when using the immersive environments, but when using the passthrough cameras, that's AR.

AR eyeglasses are clearly where Apple wants to go, but once they concluded that the tech wasn't going to make those possible for several years, they decided to release a headset to allow them to iterate on the hardware and software and maybe speed up the development of the tech they'll need for the product they really want to produce.
 
A few days in, my enthusiasm for the Vision Pro has worn off to the point where I haven't even used it for the past 3 days. Definitely returning it this week.

As Gurman observes, developer antipathy means there's not much on offer. It's a great (solo) movie watching device, but it needs to be much more than that. I'll revisit in a few revisions if it evolves into a useful work tool (ie multiple virtual monitors), but right now it just feels like a proof of concept.
 
On the other hand, Vision Pro is positively delighting Brad Lynch, a well-respected voice within the VR enthusiast community (well, respected by me! But also many others, he has well over 100K YT subs and is a far cry from the "omg it's the best thing ever cos Apple" crowd. He's sick as a parrot even cos he wants to hate Apple lol). He is thrilled to have a Mac desktop screen, a Windows desktop screen, and several Vision Pro Safari tabs for his Twitter/X and so on. I think he's using a Discord app and Zoom, or at least, the iPad versions that are working well inside Vision Pro. He loves it enough that he's sold his 32:9 productivity monitor. It works for him.

His experiments definitely suggest that the spatial computing future will be kinda "tile" based, in a sense almost going back to the older "pro" way of working IRL with 3 or 4 monitors each displaying one specific window (in our cases, mixer, arrange window, a softsynth, an EQ plugin etc). I think partly the reason why it's not entirely good to go for you yet @Virtuoso is simply that the paradigm has only just been born and as you say, through time the trial-and-error users - and developers - will figure out how best to utilise it.
 
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Forgive me posting twice, new ideas are coming to me.

It's seems clear to me that the reason Apple are only allowing one virtual Mac screen is a bandwidth issue. Vision Pro doesn't have Wi-Fi 6E or Ultra Wideband support which probably means if they tried to offer more virtual screens, users would have bad/patchy experiences and Apple will always protect their overall UX first.

But there really seems to be no technical reason why VP can't handle 8, 10, 12 or more "virtual tiles" for the things that DAW-based musicians would want - once we get beyond thinking in the old way that we need to actually send three whole lots of (3840 × 2160) to the VP. No. But if a Vision-aware version of (desktop) Logic could send the mixer, arrange window, plugin windows as separate "tiles" to the VP, then we get what we want, just in a slightly different way. I really don't think Apple are just being dicks by only letting there be one screen, it's about resource management.

Well, we'll get there eventually.
 
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