MarkKouznetsov
Member
Guys! I really need help with this. I already experienced this before but it seemed I somehow made it work. For a while. Now it's not working again.
Whenever I bounce a midi part to audio, Kontakt will randomly cut off parts of long midi notes, resulting in a faulty rendering. It's not a DAW problem. I'm using Studio One but the same happens to me in Cubase 12. It started happening to me at the end of Kontakt 6 update cycle on a very old laptop. It happens to me on the latest rig (128GB of RAM, i9 12th gen, latest SSDs, all that stuff).
The only workaround is to bounce to audio in real time. Playback is fine. No disk/cpu overloads. Tried various Kontakt settings, as well as DAW's own (buffer sizes and all that). Nothing works. I've heard people had a workaround with using a VST2, but c'mon. It shouldn't be happening on a new machine!
Short notes are fine. I'm not a total noob, I checked everything, including the voices count for the patch and so on. Including my hardware. Everything is FINE. SSDs are working FINE. CPUs are fine. RAM is fine.
Can't find any info, though I saw others having the same problem when using Google.
There is no way my fresh PC can't handle what my laptop used to handle.
Example: loading Rhodope --> Legato Aah --> holding a key for like 5 bars (doesn't matter) --> bouncing to audio
I used to have that problem with CSS. My workaround was to override instrument's load buffer in Kontakt (set it to max).
For the love of god, I don't understand why a fresh, powerful machine can't handle something that used to work just fine with standard buffer sizes on a 6 years old laptop using a 5400rpm drive. I have to point out that my laptop has the exact same problem now. It used to bounce midi just fine and running CSS from the old HDD. It's just one day, it stopped doing that. And then installing it on a fresh PC only to get the same result?
Konatkt 6/7 - makes no difference.
Whenever I bounce a midi part to audio, Kontakt will randomly cut off parts of long midi notes, resulting in a faulty rendering. It's not a DAW problem. I'm using Studio One but the same happens to me in Cubase 12. It started happening to me at the end of Kontakt 6 update cycle on a very old laptop. It happens to me on the latest rig (128GB of RAM, i9 12th gen, latest SSDs, all that stuff).
The only workaround is to bounce to audio in real time. Playback is fine. No disk/cpu overloads. Tried various Kontakt settings, as well as DAW's own (buffer sizes and all that). Nothing works. I've heard people had a workaround with using a VST2, but c'mon. It shouldn't be happening on a new machine!
Short notes are fine. I'm not a total noob, I checked everything, including the voices count for the patch and so on. Including my hardware. Everything is FINE. SSDs are working FINE. CPUs are fine. RAM is fine.
Can't find any info, though I saw others having the same problem when using Google.
There is no way my fresh PC can't handle what my laptop used to handle.
Example: loading Rhodope --> Legato Aah --> holding a key for like 5 bars (doesn't matter) --> bouncing to audio
I used to have that problem with CSS. My workaround was to override instrument's load buffer in Kontakt (set it to max).
For the love of god, I don't understand why a fresh, powerful machine can't handle something that used to work just fine with standard buffer sizes on a 6 years old laptop using a 5400rpm drive. I have to point out that my laptop has the exact same problem now. It used to bounce midi just fine and running CSS from the old HDD. It's just one day, it stopped doing that. And then installing it on a fresh PC only to get the same result?
Konatkt 6/7 - makes no difference.
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