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Triggering lights, shapes via midi keyboard

Hi, I'm looking for a software able to produce shapes, forms, particles which can be controlled via my midi keyboards, any ideas ?
Thanks
Couple of questions:

1) shapes / videos etc. where exactly? Render as video? Real-time projections?

2) control “live” via MIDI keyboard without a DAW as an intermediary? Or do you mean to create a video with effects that “respond” to MIDI? What is the exact use case?

3) Windows? MAC OS? Linux?
 
Hi, thanks for your feedback.

Yes, looking for shapes, all musical art expression (music notes etc...) lights shapes, for live purpose able to respond to my midi keyboard.

I'm on Mac Ventura.
 
I've found Resolume too psychedelic as I'm looking for something more "artistic", more "organic"...
Thanks for your help
 
Touch Designer is seriously capable and they have a free version available for non-commercial use, so you can try it out & start learning it before committing. Like Max it is a programming environment, whereas Resolume is faster to get things happening but Touch Designer is far deeper.
 
Touch Designer is seriously capable and they have a free version available for non-commercial use, so you can try it out & start learning it before committing. Like Max it is a programming environment, whereas Resolume is faster to get things happening but Touch Designer is far deeper.
I'll take a look on this one, thanks
 
You can check out Amazing Max Stuff on YouTube for tutorials on what you can do visually in Max (using it's visual engine, Jitter) with particles and shapes.
 
I'll take a look on this one, thanks
I found your opinion that Resolume is too psychedlic interesting. I've played with it quite a bit and I know what you mean in that its very easy to make those godawful '90s screensaver/visualisers' or generic club visuals. But I'd suggest thats like disregarding a synth VI just because you dont like the genre of presets that it ships with.

I have a slow project that will likely use Resolume and the way it works for me is to create all of the source material myself, and use Resolume for interactive playback. So whether its graphic shapes or video clips, the source material is designed as I want it and Resolume is really an interactive playback device, where I can trigger, layer, effect....

But more so, I think it is about how much time & effort you want to invest learning a platform. Max and Touch Designer are development platforms for visuals (amongst other things) and I would think 1 - 6 months of learning & you should be making progress. Having prepared the source material, I can get Resolume doing what I want in a basic form in an hour or so...

Of course YMMV, and each platform has potential deeper ramifications eg Max is capable of incredible things and if you use ableton LIVE it has the massive bonus of MAXForLive integration. So by learning to make visuals in Max, you could later build your own sequerncer or effects etc in the exact same environment.
 
I found your opinion that Resolume is too psychedlic interesting. I've played with it quite a bit and I know what you mean in that its very easy to make those godawful '90s screensaver/visualisers' or generic club visuals. But I'd suggest thats like disregarding a synth VI just because you dont like the genre of presets that it ships with.

I have a slow project that will likely use Resolume and the way it works for me is to create all of the source material myself, and use Resolume for interactive playback. So whether its graphic shapes or video clips, the source material is designed as I want it and Resolume is really an interactive playback device, where I can trigger, layer, effect....

But more so, I think it is about how much time & effort you want to invest learning a platform. Max and Touch Designer are development platforms for visuals (amongst other things) and I would think 1 - 6 months of learning & you should be making progress. Having prepared the source material, I can get Resolume doing what I want in a basic form in an hour or so...

Of course YMMV, and each platform has potential deeper ramifications eg Max is capable of incredible things and if you use ableton LIVE it has the massive bonus of MAXForLive integration. So by learning to make visuals in Max, you could later build your own sequerncer or effects etc in the exact same environment.
Yes true, good analysis, maybe I should try to go further and deeper in Resolume to try it out...
Thanks for your input
 
I found your opinion that Resolume is too psychedlic interesting. I've played with it quite a bit and I know what you mean in that its very easy to make those godawful '90s screensaver/visualisers' or generic club visuals. But I'd suggest thats like disregarding a synth VI just because you dont like the genre of presets that it ships with.

I have a slow project that will likely use Resolume and the way it works for me is to create all of the source material myself, and use Resolume for interactive playback. So whether its graphic shapes or video clips, the source material is designed as I want it and Resolume is really an interactive playback device, where I can trigger, layer, effect....

But more so, I think it is about how much time & effort you want to invest learning a platform. Max and Touch Designer are development platforms for visuals (amongst other things) and I would think 1 - 6 months of learning & you should be making progress. Having prepared the source material, I can get Resolume doing what I want in a basic form in an hour or so...

Of course YMMV, and each platform has potential deeper ramifications eg Max is capable of incredible things and if you use ableton LIVE it has the massive bonus of MAXForLive integration. So by learning to make visuals in Max, you could later build your own sequerncer or effects etc in the exact same environment.
Do you have some YouTube video showing your work ?
Thanks
 
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