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Production + Sequencer Tips

Ned Bouhalassa

Senior Member
I just thought it might be useful to have a general tips thread for virtual orchestra writing/production. Just drop off something useful. when you think about it. If this thread becomes popular, we can make it a sticky, and then maybe someone will organise it so it can be easily searched.

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Compensating for soft notes
It's a good idea to compensate for any delayed attack when you've entered soft notes (low velocity) to make sure that all these are not out of sync (late) with other, more percussive sounds like harp, piano, percs, etc. You can do this by entering negative values in the delay area of the MIDI control of the tracks. Use the click track or a percussive part to guide you.

Hiding non-note info
I'm not sure if other sequencers can do this, but in Logic, there's a Hide function. I use this to hide my Keyswitches, Modulation CC, etc, which I usually have placed one track below the corresponding MIDI note regions.

Less tight equals more impact
Many of you know this already, but for those who don't, for maximum impact and a more interesting sound, it's a good idea to make sure that all the instruments used in creating a single hit or big chord not play exactly at the same time. In a real-world recording setting, all the musicians involved could not in any way play as tight as we can make our samples play using computers. You may want to experiment with moving the instruments' notes off by a few milliseconds. You can use the humanize function on all the regions, or you can do it by hand.

[new, from StrangeCat]
Tempo push and pull
When sequencing use pull and push on question and answering phrases through tempo varation to create more expression. Think like a conductor, race up to cressendos then pull back a bit, emphasize the emotions of phrases and motifs. [more, from Rob Elliot] Tempo track (varying tempos) should be used as often as possible. Don't be afraid to swing this farther than you think - it makes the 'human' performance impression.

[new]
Adding Expression control to a Kontakt patch that as sold (default) does not have any
First make sure that you've selected Edit All Groups in the Group Editor section of Kontakt. Then, in the Kontakt browser, click on Auto and select the MIDI automation tab. Finally, click and drag CC 11 from the list and drop it on the Volume knob in Kontakt's Amplifier section. Now you can add some dynamic movement to otherwise static patches.

[new, from Rob Elliot]
Coupling ensemble and solo instruments
Double large string libraries with solo strings - this can provide more intimacy of sound - character.

[new, from Rob Elliot]
Doubling lines on a deadline
For deadline projects (when you don't have time to play all 'doubles' use midi track offsets - random +/-.

[new, from Rob Elliot]
Quick sketches using ensemble patches
Again for deadlines use ensemble patches to sketch out sections -then replace with individual instruments - improve voice leading, counterpoint, etc. at that later stage

[new, from Rob Elliot]
Give instrument voices dynamic movement
Aside from an occasional high string pedal tone - all voices (samples) are dynamic - should be going somewhere. To me nothing says synth more than a held chord with no dynamic movement.

[new, from Rob Elliot]
Think 3D when mixing
Think 3D for final mix 1 - width (panning) 2 - depth (predelay level) 3 height (volume/balance)

[new]
Listen at louder levels in order to appreciate soft samples
There's a wealth of great samples that we sometimes miss out on because we're constantly paying more attention to samples above 60 in velocity. Bring up the levels of your sound system, and you might re-discover some gems. I think I remember this from something Frederick posted a while back, but I may be wrong!

[new, from rgames]
Use controllers to create custom release tails
Especially when tempo is slow and tutti rests follow, recorded release tails are almost always too quick. A group of live musicians will put a mini-decrescendo in there. I use a combo of volume and crossfading to get the effect. Linear fade almost never works - it needs to have variable slope, slower at first and increasing towards the release.
 
I will add to this even though I still can't figure out how to get the correct hall sound in orchestration(I need to buy Altiverb)

When sequencing use pull and push on question and answering phrases through tempo varation to create more expression. Think like a conductor, race up to cressendos then pull back a bit, emphasize the emotions of phrases and motifs.
 
Adding Expression control to a Kontakt patch that as sold (default) does not have any:
First make sure that you've selected Edit All Groups in the Group Editor section of Kontakt. Then, in the Kontakt browser, click on Auto and select the MIDI automation tab. Finally, click and drag CC 11 from the list and drop it on the Volume knob in Kontakt's Amplifier section. Now you can add some dynamic movement to otherwise static patches.
 
Great idea Ned. I bet we end up with a list that will help us all. Let me give this some serious thought but the ones that pop up right away are:


1. In support of Strange Cat - Tempo track (varying tempos) should be used as often as possible. Don't be afraid to swing this farther than you think - it makes the 'human' performance impression.

2. Double large string libraries with solo strings - provide more intimacy of sound - character.

3. For deadline projects (when you don't have time to play all 'doubles' use midi track offsets - random +/-.

4. Again for deadlines use ensemble patches to sketch out sections -then replace with individual instruments - improve voice leading, counterpoint, etc. at that later stage.

5. Aside from an occasional high string pedal tone - all voices (samples) are dynamic - should be going somewhere. To me nothing says synth more than a held chord with no dynamic movement.

6. Think 3D for final mix 1 - width (panning) 2 - depth (predelay level) 3 height (volume/balance)



Again - looking forward to seeing other ideas.
 
I do see a few, very helpful tips on Alex's website/blog, but not 2 pages of tips. Anyhow, it doesn't hurt to have this thread to add to our resources, although if other members find this too redundant, I will put it to rest. :)
 
Hope Alex will chime in. I printed them out back then, but don't want to put them up without Alex's permission
 
Here's one:

Use controllers to create custom release tails.

Especially when tempo is slow and tutti rests follow, recorded release tails are almost always too quick. A group of live musicians will put a mini-decrescendo in there. I use a combo of volume and crossfading to get the effect. Linear fade almost never works - it needs to have variable slope, slower at first and increasing towards the release.

rgames
 
Hope Alex will chime in. I printed them out back then, but don't want to put them up without Alex's permission

Yay, cool thread Ned!

Actually it wasn't two pages on my website, but just two posts which probably looked more than it was ... But sure bryla, feel free to do so if I forgot anything here :)

Here are the short versions:

- If you use Cubase4 on an IntelMAC and you call "older" EWQL libs your own, (RA, Colossus, XP etc.) which use the first Kompakt player you can still use them as VSTi's ... not just the standalone.

If you already didn't download the IntelMAC patches from the SO site, you should do so. When opening C4 you see those Kompakt instruments in the VSTi list with a little // sign before. Now if you open a Kompakt player in Cubase and load in a few samples, you will recognize that you don't use RAM of Cubase (as Kontakt is doing), but from the system. Therefore you are able to use 2GB of Cubase and another 2GB of VSTBridge. So if you also additionally use the Vienna Ensemble software or just the instruments, you are able to use another 2GB of RAM. Make around 6GB in total without using standalone or slaves.

- on my website you find a little "alternative percussion script" (wrote about that before several times). Nils programmed it back then and allowed it to share.
The cool thing is, it kind of collects samples which are spread over the keyboard (like on older libs such as SD1 or TS1) and assigns them to one, two or more keys of your choice.
E.g. you load an SD1 patch and on that program you have 10 samples spread over the keyboard which sound similar and you could use as "round robin". Simply open the aps script, assign those ten notes/keys to only two keys of your choice (e.g. to play just two drum pads or keys on your keyboard).


The most important thing is, I once collected all the hints&tricks which where back then posted on VI (and a bit from NS back then) and did a little pdf.

It may be a bit offtopic since it is about composing more or less, but here is the pdf I did back then: http://www.cellarroom.de/tmp/collected_ ... tricks.pdf
 
But it's true. Tuba is fantastic for filling out the low tones, and yet I still forget to reach for it half the time.
 
Tips on how to get "big" drums

Supplied by synthetic:

"A common trick for huge drums is to use a reverb send to send them to a buss. Then you compress the snot out of that buss, while letting the uncompressed version play as well. (Make sure to have some sort of delay compensation when you do this.) Mixed together, the two can sound huge. "

"Another trick for percussion commonly used for film scores is a bass synthesizer. The dbx 120 is the one that you see on most scoring stages, but there are plug-ins that do it like Waves MaxxBass. Logic has one too, BassSynth? Anyway, it's similar to an Aural Exciter only instead of creating high frequencies it creates low frequencies."

http://vi-control.net/forum/viewtopic.p ... a75afdaf69
 
when delivering stereo mixes,
check those mixes in mono for any
stray phase-discrepancies.

automating FX-parameters, eg reverb length, reverb mix & tone-color, delay feedback, EQ & etc etc etc,
can go a long way towards helping to amplify the dynamics of a cue,
as well as potentially increasing the cue's sonic suitability for its scene.

computer hypnosis can often lead to some weird kinda
auditory-myopia that encourages us to simply "fill the page":
remember that it remains possible
to use your audio & note creations as simple frames
for defining the self-appropriate musical space.

d

oops.
that might all be too general for the thread.
sorry, if so.....
 
just a little one came to my mind:

when working in the piano roll in Cubase and you have a lot of stacked MIDI notes going on but want to work on a single midi note's velocity ... you can simply roll the mouse over the midi event and press apple+shift. you should see a little speaker and you are able to move the velocity by clicking and holding the left mouse button ...

maybe everyone knows but I didn't, ... so I was always struggling with numeral input or moving the actual midi part to another layer and then copy it back (just to show how stupid someone can really be :D)
 
This afternoon I went through a lot of old threads in the forum "Post Pro & Mixing Discussion", and noted down the threads I personally found interesting.
These I will study a little at a time.

In case someone else might find the list useful:

:arrow:

Early Reflections for better Mockup?
http://vi-control.net/forum/viewtopic.php?t=879

:arrow:

EQ and reverbing strings and brasses
http://vi-control.net/forum/viewtopic.php?t=1824

:arrow:

Equalizing & air absorption
http://vi-control.net/forum/viewtopic.php?t=5788

:arrow:

EQing to Simulate Distance
http://vi-control.net/forum/viewtopic.php?t=6661

:arrow:

Wet / Dry relationships of a Close / Mid /Far IR setup........
http://vi-control.net/forum/viewtopic.php?t=6739

:arrow:

Mixing/mastering process?
http://vi-control.net/forum/viewtopic.php?t=6590

:arrow:

Equalizer for orchestral sampling work wanted
http://vi-control.net/forum/viewtopic.php?t=7243

:arrow:

Breathing life into Sequences
http://vi-control.net/forum/viewtopic.php?t=7590

:arrow:

Instruments placement - mono or stereo?
http://vi-control.net/forum/viewtopic.php?t=7622

:arrow:

Early Reflections on Appassionata Strings / Epic Horns question....
http://vi-control.net/forum/viewtopic.php?t=7705

:arrow:

Separating brass in the mix
http://vi-control.net/forum/viewtopic.php?t=7981

:arrow:

How do you add reverb?
http://vi-control.net/forum/viewtopic.php?t=7399

:arrow:

Trying to sound like an orchestra or a good mockup?
http://vi-control.net/forum/viewtopic.php?t=8311

:arrow:

Fatter, Warmer more Analog Sound
http://vi-control.net/forum/viewtopic.php?t=7630

:arrow:

Compressors for orchestral/soundtrack music
http://vi-control.net/forum/viewtopic.php?t=8531

:arrow:

I need a 64bit VST EQ plug-in !!
http://vi-control.net/forum/viewtopic.php?t=9094

:arrow:

Impulse responses + pre-delay: Yes? No? How?
http://vi-control.net/forum/viewtopic.php?t=9417

:arrow:

TUTORIAL: Applying Early Reflections to get THAT SOUND ;)
http://vi-control.net/forum/viewtopic.php?t=9139

:arrow:

Best regards,
Henrik



EDIT:

This also looks interesting:

Tutorial collection thread
http://vi-control.net/forum/viewtopic.php?t=1827
 
just a little one came to my mind:

when working in the piano roll in Cubase and you have a lot of stacked MIDI notes going on but want to work on a single midi note's velocity ... you can simply roll the mouse over the midi event and press apple+shift. you should see a little speaker and you are able to move the velocity by clicking and holding the left mouse button ...

maybe everyone knows but I didn't, ... so I was always struggling with numeral input or moving the actual midi part to another layer and then copy it back (just to show how stupid someone can really be :D)

What if you dont have apple? :(
 
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