Kitarraman
Orchestral Connoisseur
So, long story short, I'm trying to salvage some samples from old SNES games. I'm using VGMTrans to do that and that software exports sample collections in .dls, .sf2 and the MIDI file. I managed to convert the .sf2 folder into single .sfz and .wav files using Polyphone. The thing is, Chipsynth SFC doesn't open the .sfz files; it does the .wav, but WAVE files don't preserve the information contained in the .sfz file. I tried looking on Google but didn't find anything helpful. Has somebody managed to convert .sfz files into .brr?