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Falcon could be a Media Art Tool

estevancarlos

Active Member
Falcon is probably more than a VST. It's closer to a media art tool. One feature that I have overlooked is its support for Open Sound Control. The obvious way to use this is to connect it to controller software using this OSC protocol. TouchOSC being an obvious choice. However, there are so many other ways to communicate through OSC.

I've created a prototype using the OpenGL, media art, library, Processing. It allows you to create an interface (and art) that controls Falcon. In a way, it's nothing new. You could do the same with Reaktor+Processing and Max/MSP+Processing. I just don't think many of us had considered the possibilities with Falcon. So here you go.

This concept can be greatly expanded once you use Processing+OSC to control params in a Lua script in Falcon. I will share more in the future.

 
Falcon is probably more than a VST. It's closer to a media art tool. One feature that I have overlooked is its support for Open Sound Control. The obvious way to use this is to connect it to controller software using this OSC protocol. TouchOSC being an obvious choice. However, there are so many other ways to communicate through OSC.

I've created a prototype using the OpenGL, media art, library, Processing. It allows you to create an interface (and art) that controls Falcon. In a way, it's nothing new. You could do the same with Reaktor+Processing and Max/MSP+Processing. I just don't think many of us had considered the possibilities with Falcon. So here you go.

This concept can be greatly expanded once you use Processing+OSC to control params in a Lua script in Falcon. I will share more in the future.


Wow! Never thought about doing that. It’s awesome. Can’t wait to see more :)
 
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