What's new

Tons of Artifacts on Send Effects in Kontakt Instrument

biosoul

New Member
Hey there, I'm scripting an instrument that has a macro slider that controls send levels to three different send effects. When I move the slider, there is a ton of artifacting happening to the sound as it morphs. I've tested all three effects individually and they all have the same problem. If I go into the send levels on the insert effects and manually move the knobs in there, there's no artifacting. As far as I can tell my macro isn't doing anything except moving the three send levels on that insert effects panel. Is this a known issue? Am I doing something wrong? I don't want to make them insert effects because I want to control the send to my effects, not just the wet/dry.

Everything is working correctly, just with a ton of artifacts...

Here's the script getting this to happen for me ($BigKnob is the name of my slider):


set_engine_par($ENGINE_PAR_SENDLEVEL_0, $BigKnob, -1, 7, $NI_SEND_BUS)
set_engine_par($ENGINE_PAR_SENDLEVEL_1, $BigKnob, -1, 7, $NI_SEND_BUS)
set_engine_par($ENGINE_PAR_SENDLEVEL_2, $BigKnob, -1, 7, $NI_SEND_BUS)


Thanks so much for your help, y'all!!
 
I'm assuming you wanted to use $NI_INSERT_BUS because that's where the Send Levels "effect" is.

Also, try using $ENGINE_PAR_SENDLEVEL_SMOOTHED_0 etc.
 
EvilDragon, what would we do without you? I had no idea about SMOOTHED, but that did the trick. Thank you!!

Re: Insert_Bus, it actually doesn't make a difference if I put $NI_INSERT_BUS or $NI_SEND_BUS, it works the same either way. I just changed it to a 0 and it works fine. Forget why I had done that in the first place, clearly something vestigial
 
Top Bottom